Version 0.2 WIP, includes fixes for Walls_Flying. Note that I'll start working on making B2B once SSGM 4.0 is released. You need to install the 'Iran Map Fixes Scripts' SSGM plugin included in this package, see the Readme.txt file in the folder for that plugin file.

To install the map fixes, move the .ldd files into your FDS' data folder.


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Changelog:
v0.2:
-Added fixes for City_Flying

v0.1:
-First set of fixes for Walls_Flying
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Walls_Flying
Fixes:
-Added kill zones for ground vehicles on both sides' walls, and a big ass one on top of the mesa.
-Added beaconing prevention zone on top of both teams' Refineries.
Notes:
-The Orca/Apache exit positions exploits are fixed on the TT test server so they haven't fixed in this pack.
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City_Flying
Fixes:
-Added spawn points to the Barracks (by Zunnie)
-Fixed a misplaced PT inside the AGT 
-Added beaconing prevention zones on top of both teams' Refineries.